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AI helps archaeologists build low-cost Stone Age video games in days
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
"LANESPLIT" is a simple game from a one-person developer, and at my advanced age of 29 that's the kind of game I have the ...
AI tools promise that anyone can build apps, so I put that claim to the test. After a few minor bumps, I built a custom ...
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